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#!/usr/bin/env python3
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"""审查 insight-diagram 生成的 SVG 图,做几何校验。
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检查项(对应三条要求):
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1. 箭头两端是否落在框图边缘线上 —— 既不"深入"框内,也不"空接"悬空。
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2. 非嵌套框图之间是否重叠。
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3. 框图之间是否留出足够间距。
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用法:
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python3 review_svg.py docs/architecture.html [more.html ...]
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python3 review_svg.py docs/*.html --min-gap 8 --json
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退出码: 发现 ERROR 时为 1;仅 WARNING(或干净)为 0;加 --strict 让 WARNING 也返回 1。
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实现说明:用 html.parser(而非 XML 解析器)遍历,以兼容 SVG-in-HTML 中
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未转义的 & 或文本里的 <<include>> 等;箭头端点允许落在任意图形边缘、
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任意连线/生命线上(汇合点),故序列图/通信图等不会误报"空接"。
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"""
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import argparse
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import json
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import math
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import re
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import sys
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from html.parser import HTMLParser
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# ---- 几何容差(像素)----
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BOUNDARY_TOL = 6.0 # 端点距图形边 <= 此值视为"落在边上",正常
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PENETRATION = 8.0 # 端点在框内且距最近边 > 此值视为"深入"(ERROR)
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FLOATING = 8.0 # 端点距所有图形 > 此值且不接任何连线 → "空接"(WARNING)
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JUNCTION_TOL = 6.0 # 端点距其他连线/生命线 <= 此值视为合法汇合点
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OVERLAP_EPS = 2.0 # 两方向交叠都 > 此值才算重叠
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CONTAIN_MARGIN = 2.0 # 判定包含时允许内框略微超出
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SAME_BOX_TOL = 3.0 # 各边相差 <= 此值视为同一个框(去重)
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# 只有 w/h 同时达到阈值的图形才算"框图节点",参与重叠/间距校验;
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# 更小的(标签底衬、终止圆点、图例色块)仅作为箭头落点目标。
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MIN_BOX_W = 36.0
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MIN_BOX_H = 22.0
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# 这些子树内的图形只是装饰/定义,不收集
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SKIP_SUBTREES = {'defs', 'marker', 'pattern', 'clippath', 'lineargradient',
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'radialgradient', 'symbol', 'mask'}
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# =====================================================================
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# 基础工具
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# =====================================================================
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def _floats(s):
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return [float(x) for x in re.findall(r'-?\d+(?:\.\d+)?', s or '')]
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def _num(v):
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"""解析 SVG 数值属性;含 '%' 或无法解析时返回 None。"""
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if v is None or '%' in v:
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return None
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m = re.match(r'\s*(-?\d+(?:\.\d+)?)', v)
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return float(m.group(1)) if m else None
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def _parse_translate(transform):
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"""累加 transform 中的 translate 偏移,返回 (dx, dy)。"""
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dx = dy = 0.0
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for m in re.finditer(r'translate\(\s*([-\d.]+)[\s,]*([-\d.]+)?\s*\)', transform or ''):
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dx += float(m.group(1))
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dy += float(m.group(2)) if m.group(2) is not None else 0.0
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return dx, dy
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def _point_seg_dist(px, py, ax, ay, bx, by):
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"""点到线段的最短距离。"""
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dx, dy = bx - ax, by - ay
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if dx == 0 and dy == 0:
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return math.hypot(px - ax, py - ay)
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t = ((px - ax) * dx + (py - ay) * dy) / (dx * dx + dy * dy)
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t = max(0.0, min(1.0, t))
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return math.hypot(px - (ax + t * dx), py - (ay + t * dy))
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def parse_path_points(d):
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"""提取 path 各命令的落点(曲线只取终点),用于求首/末锚点。"""
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pts = []
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cx = cy = 0.0
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cmd, nums = None, []
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tokens = re.findall(r'([MmLlHhVvCcSsQqTtAaZz])|(-?\d+(?:\.\d+)?)', d or '')
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def flush():
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nonlocal cx, cy
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if cmd in ('M', 'L', 'T'):
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for i in range(0, len(nums) - 1, 2):
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cx, cy = nums[i], nums[i + 1]; pts.append((cx, cy))
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elif cmd in ('m', 'l', 't'):
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for i in range(0, len(nums) - 1, 2):
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cx, cy = cx + nums[i], cy + nums[i + 1]; pts.append((cx, cy))
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elif cmd == 'H':
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for v in nums: cx = v; pts.append((cx, cy))
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elif cmd == 'h':
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for v in nums: cx += v; pts.append((cx, cy))
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elif cmd == 'V':
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for v in nums: cy = v; pts.append((cx, cy))
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elif cmd == 'v':
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for v in nums: cy += v; pts.append((cx, cy))
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elif cmd in ('C', 'S', 'Q') and len(nums) >= 2:
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cx, cy = nums[-2], nums[-1]; pts.append((cx, cy))
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elif cmd in ('c', 's', 'q') and len(nums) >= 2:
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cx, cy = cx + nums[-2], cy + nums[-1]; pts.append((cx, cy))
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for tok_cmd, tok_num in tokens:
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if tok_cmd:
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if cmd is not None:
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flush()
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cmd, nums = tok_cmd, []
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else:
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nums.append(float(tok_num))
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if cmd is not None:
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flush()
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return pts
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# =====================================================================
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# 图形对象
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# =====================================================================
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class Shape:
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"""任意几何图形的统一表示,用 bbox + 类型描述。"""
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__slots__ = ('kind', 'x0', 'y0', 'x1', 'y1', 'cx', 'cy', 'rx', 'ry')
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def __init__(self, kind, x0, y0, x1, y1):
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self.kind = kind
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self.x0, self.y0, self.x1, self.y1 = x0, y0, x1, y1
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self.cx, self.cy = (x0 + x1) / 2, (y0 + y1) / 2
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self.rx, self.ry = (x1 - x0) / 2, (y1 - y0) / 2
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@property
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def w(self): return self.x1 - self.x0
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@property
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def h(self): return self.y1 - self.y0
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def is_box(self):
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return self.w >= MIN_BOX_W and self.h >= MIN_BOX_H
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def signed_dist(self, px, py):
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"""点到边界的有符号距离:内部为负、外部为正、≈0 在边上。"""
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if self.kind == 'ellipse' and self.rx > 0 and self.ry > 0:
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nx, ny = (px - self.cx) / self.rx, (py - self.cy) / self.ry
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return (math.hypot(nx, ny) - 1.0) * ((self.rx + self.ry) / 2.0)
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if self.kind == 'circle' and self.rx > 0:
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return math.hypot(px - self.cx, py - self.cy) - self.rx
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dx = max(self.x0 - px, 0, px - self.x1)
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dy = max(self.y0 - py, 0, py - self.y1)
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if dx > 0 or dy > 0:
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return math.hypot(dx, dy)
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return -min(px - self.x0, self.x1 - px, py - self.y0, self.y1 - py)
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def bbox_key(self):
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return (round(self.x0, 1), round(self.y0, 1),
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round(self.x1, 1), round(self.y1, 1))
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def _contains(a, b):
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"""框 a 是否(在容差内)包含框 b 且二者不等大。"""
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return (b.x0 >= a.x0 - CONTAIN_MARGIN and b.x1 <= a.x1 + CONTAIN_MARGIN and
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b.y0 >= a.y0 - CONTAIN_MARGIN and b.y1 <= a.y1 + CONTAIN_MARGIN and
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not (abs(a.x0 - b.x0) < SAME_BOX_TOL and abs(a.x1 - b.x1) < SAME_BOX_TOL and
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abs(a.y0 - b.y0) < SAME_BOX_TOL and abs(a.y1 - b.y1) < SAME_BOX_TOL))
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# =====================================================================
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# 用 HTMLParser 遍历 SVG(容忍未转义字符)
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# =====================================================================
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class SvgCollector(HTMLParser):
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def __init__(self):
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super().__init__(convert_charrefs=True)
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self.stack = [{'ox': 0.0, 'oy': 0.0, 'skip': False}]
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self.shapes = [] # 所有图形(含小图形),用于箭头落点目标
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self.connectors = [] # 带 marker 的 line/path
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self.segments = [] # 所有 line/path 折线段,用于汇合点判定
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# void/自闭合元素
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def handle_startendtag(self, tag, attrs):
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self._emit(tag.lower(), dict(attrs))
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def handle_starttag(self, tag, attrs):
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tag = tag.lower()
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a = dict(attrs)
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parent = self.stack[-1]
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dx, dy = _parse_translate(a.get('transform', ''))
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node = {'ox': parent['ox'] + dx, 'oy': parent['oy'] + dy,
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'skip': parent['skip'] or tag in SKIP_SUBTREES}
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self.stack.append(node)
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self._emit(tag, a, ctx=node)
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def handle_endtag(self, tag):
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if len(self.stack) > 1:
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self.stack.pop()
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def _emit(self, tag, a, ctx=None):
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ctx = ctx or self.stack[-1]
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if ctx['skip'] or tag in SKIP_SUBTREES:
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return
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ox, oy = ctx['ox'], ctx['oy']
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dx, dy = _parse_translate(a.get('transform', '')) # 自闭合元素自身的 translate
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if tag in ('rect', 'ellipse', 'circle', 'polygon'):
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ox, oy = ox + dx, oy + dy
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if tag == 'rect':
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x, y = _num(a.get('x', '0')), _num(a.get('y', '0'))
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w, h = _num(a.get('width')), _num(a.get('height'))
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if None not in (x, y, w, h):
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self.shapes.append(Shape('rect', ox + x, oy + y, ox + x + w, oy + y + h))
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elif tag == 'ellipse':
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cx, cy = _num(a.get('cx', '0')), _num(a.get('cy', '0'))
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rx, ry = _num(a.get('rx')), _num(a.get('ry'))
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if None not in (cx, cy, rx, ry):
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self.shapes.append(Shape('ellipse', ox + cx - rx, oy + cy - ry,
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ox + cx + rx, oy + cy + ry))
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elif tag == 'circle':
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cx, cy = _num(a.get('cx', '0')), _num(a.get('cy', '0'))
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r = _num(a.get('r'))
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if None not in (cx, cy, r):
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self.shapes.append(Shape('circle', ox + cx - r, oy + cy - r,
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ox + cx + r, oy + cy + r))
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elif tag == 'polygon':
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nums = _floats(a.get('points', ''))
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pts = list(zip(nums[0::2], nums[1::2]))
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if len(pts) >= 3:
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xs = [ox + p[0] for p in pts]; ys = [oy + p[1] for p in pts]
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self.shapes.append(Shape('polygon', min(xs), min(ys), max(xs), max(ys)))
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elif tag == 'line':
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x1, y1 = _num(a.get('x1', '0')), _num(a.get('y1', '0'))
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x2, y2 = _num(a.get('x2', '0')), _num(a.get('y2', '0'))
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if None not in (x1, y1, x2, y2):
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seg = [(ox + x1, oy + y1), (ox + x2, oy + y2)]
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self.segments.append(seg)
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if a.get('marker-end') or a.get('marker-start'):
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self.connectors.append({
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'a': seg[0], 'b': seg[-1], 'seg': seg,
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'arrow_a': bool(a.get('marker-start')),
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'arrow_b': bool(a.get('marker-end'))})
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elif tag == 'path':
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pts = [(ox + px, oy + py) for px, py in parse_path_points(a.get('d', ''))]
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if len(pts) >= 2:
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self.segments.append(pts)
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if a.get('marker-end') or a.get('marker-start'):
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self.connectors.append({
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'a': pts[0], 'b': pts[-1], 'seg': pts,
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'arrow_a': bool(a.get('marker-start')),
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'arrow_b': bool(a.get('marker-end'))})
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def collect(svg_text):
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"""返回 (boxes, all_shapes, connectors, segments)。"""
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p = SvgCollector()
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p.feed(svg_text)
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# 框去重(描边 + 遮罩底衬常画两层完全重合的 rect)
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seen, boxes = set(), []
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for s in p.shapes:
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if s.is_box():
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k = s.bbox_key()
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if k not in seen:
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seen.add(k)
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boxes.append(s)
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return boxes, p.shapes, p.connectors, p.segments
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def extract_svg(text):
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m = re.search(r'<svg\b.*?</svg>', text, re.DOTALL | re.IGNORECASE)
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return m.group(0) if m else None
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# =====================================================================
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# 三项检查
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# =====================================================================
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def check_arrow_endpoints(shapes, connectors, segments):
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"""检查 1:箭头端点应恰好落在某图形边缘,或合法汇入另一连线。
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会先剔除"装饰性"连线:两端都既不贴任何图形边、也不汇入其它线段
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(典型如图例 Legend 里的示例箭头 / 独立标注线),不参与判定。
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"""
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issues = []
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def status(px, py):
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dists = [s.signed_dist(px, py) for s in shapes]
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on_edge = bool(dists) and any(abs(d) <= BOUNDARY_TOL for d in dists)
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deepest = min(dists) if dists else 0.0
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nearest_out = min((d for d in dists if d >= 0), default=None)
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return on_edge, deepest, nearest_out
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for i, c in enumerate(connectors):
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sa = status(*c['a'])
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sb = status(*c['b'])
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a_anchored = sa[0] or _near_other_segment(*c['a'], segments, c['seg'])
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b_anchored = sb[0] or _near_other_segment(*c['b'], segments, c['seg'])
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# 两端都不锚定 → 视为图例/装饰线,跳过
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if not a_anchored and not b_anchored:
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continue
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ends = []
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if c['arrow_b']:
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ends.append(('终点', c['b'], sb))
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if c['arrow_a']:
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ends.append(('起点', c['a'], sa))
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for label, (px, py), (on_edge, deepest, nearest_out) in ends:
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if on_edge:
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continue # 落在某图形边上:正常
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if deepest < -PENETRATION:
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issues.append(('ERROR',
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f'连线#{i+1} {label}({px:.0f},{py:.0f}) 深入框内 '
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f'{-deepest:.0f}px,应止于框边缘'))
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continue
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if nearest_out is not None and nearest_out > FLOATING:
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if _near_other_segment(px, py, segments, c['seg']):
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continue # 汇入另一连线/生命线
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issues.append(('WARNING',
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f'连线#{i+1} {label}({px:.0f},{py:.0f}) 悬空,'
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f'距最近框边 {nearest_out:.0f}px(空接)'))
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return issues
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def _near_other_segment(px, py, segments, own):
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for seg in segments:
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if seg is own:
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continue
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for k in range(len(seg) - 1):
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if _point_seg_dist(px, py, *seg[k], *seg[k + 1]) <= JUNCTION_TOL:
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return True
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return False
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def check_overlap(boxes):
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"""检查 2:非嵌套框之间不得重叠。"""
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issues = []
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for i in range(len(boxes)):
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for j in range(i + 1, len(boxes)):
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a, b = boxes[i], boxes[j]
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if _contains(a, b) or _contains(b, a):
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continue
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ox = min(a.x1, b.x1) - max(a.x0, b.x0)
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oy = min(a.y1, b.y1) - max(a.y0, b.y0)
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if ox > OVERLAP_EPS and oy > OVERLAP_EPS:
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issues.append(('ERROR',
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f'框[{a.x0:.0f},{a.y0:.0f} {a.w:.0f}x{a.h:.0f}] 与 '
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f'[{b.x0:.0f},{b.y0:.0f} {b.w:.0f}x{b.h:.0f}] '
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f'重叠 {ox:.0f}x{oy:.0f}px'))
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return issues
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def check_spacing(boxes, min_gap):
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"""检查 3:投影相邻、不嵌套、不重叠的框,净间距需 >= min_gap。"""
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issues = []
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for i in range(len(boxes)):
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for j in range(i + 1, len(boxes)):
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a, b = boxes[i], boxes[j]
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if _contains(a, b) or _contains(b, a):
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continue
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xo = min(a.x1, b.x1) - max(a.x0, b.x0)
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yo = min(a.y1, b.y1) - max(a.y0, b.y0)
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if xo > OVERLAP_EPS and yo > OVERLAP_EPS:
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continue # 重叠交给 check_overlap
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gap, axis = None, ''
|
||||
if xo > OVERLAP_EPS:
|
||||
gap, axis = max(a.y0, b.y0) - min(a.y1, b.y1), '垂直'
|
||||
elif yo > OVERLAP_EPS:
|
||||
gap, axis = max(a.x0, b.x0) - min(a.x1, b.x1), '水平'
|
||||
if gap is not None and 0 <= gap < min_gap:
|
||||
issues.append(('WARNING',
|
||||
f'框[{a.x0:.0f},{a.y0:.0f}] 与 [{b.x0:.0f},{b.y0:.0f}] '
|
||||
f'{axis}间距仅 {gap:.0f}px (< {min_gap:.0f}px)'))
|
||||
return issues
|
||||
|
||||
|
||||
def review_file(path, min_gap):
|
||||
try:
|
||||
with open(path, encoding='utf-8') as f:
|
||||
text = f.read()
|
||||
except OSError as e:
|
||||
return {'file': path, 'issues': [('ERROR', f'无法读取: {e}')],
|
||||
'boxes': 0, 'connectors': 0}
|
||||
svg = extract_svg(text)
|
||||
if not svg:
|
||||
return {'file': path, 'issues': [('ERROR', '未找到 <svg> 块')],
|
||||
'boxes': 0, 'connectors': 0}
|
||||
boxes, shapes, connectors, segments = collect(svg)
|
||||
issues = (check_arrow_endpoints(shapes, connectors, segments)
|
||||
+ check_overlap(boxes)
|
||||
+ check_spacing(boxes, min_gap))
|
||||
return {'file': path, 'issues': issues,
|
||||
'boxes': len(boxes), 'connectors': len(connectors)}
|
||||
|
||||
|
||||
# =====================================================================
|
||||
# CLI
|
||||
# =====================================================================
|
||||
def main(argv=None):
|
||||
ap = argparse.ArgumentParser(
|
||||
description='审查 insight-diagram 生成的 SVG(箭头落点 / 框重叠 / 框间距)')
|
||||
ap.add_argument('files', nargs='+', help='待检查的 HTML/SVG 文件')
|
||||
ap.add_argument('--min-gap', type=float, default=8.0,
|
||||
help='相邻框最小净间距阈值 px,默认 8')
|
||||
ap.add_argument('--json', action='store_true', help='以 JSON 输出')
|
||||
ap.add_argument('--strict', action='store_true',
|
||||
help='存在 WARNING 时也以非零码退出')
|
||||
args = ap.parse_args(argv)
|
||||
|
||||
results = [review_file(p, args.min_gap) for p in args.files]
|
||||
|
||||
if args.json:
|
||||
print(json.dumps([
|
||||
{'file': r['file'], 'boxes': r['boxes'], 'connectors': r['connectors'],
|
||||
'issues': [{'level': lv, 'message': m} for lv, m in r['issues']]}
|
||||
for r in results], ensure_ascii=False, indent=2))
|
||||
else:
|
||||
for r in results:
|
||||
errs = [m for lv, m in r['issues'] if lv == 'ERROR']
|
||||
warns = [m for lv, m in r['issues'] if lv == 'WARNING']
|
||||
mark = '✗' if errs else ('⚠' if warns else '✓')
|
||||
print(f'\n{mark} {r["file"]} '
|
||||
f'({r["boxes"]} 框 / {r["connectors"]} 箭头连线)')
|
||||
for m in errs:
|
||||
print(f' ERROR {m}')
|
||||
for m in warns:
|
||||
print(f' WARNING {m}')
|
||||
if not errs and not warns:
|
||||
print(' 通过:箭头落点、框重叠、框间距均无异常')
|
||||
|
||||
total_err = sum(1 for r in results for lv, _ in r['issues'] if lv == 'ERROR')
|
||||
total_warn = sum(1 for r in results for lv, _ in r['issues'] if lv == 'WARNING')
|
||||
if not args.json:
|
||||
print(f'\n汇总:{total_err} 个 ERROR,{total_warn} 个 WARNING,'
|
||||
f'共 {len(results)} 个文件')
|
||||
return 1 if (total_err or (args.strict and total_warn)) else 0
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
sys.exit(main())
|
||||
Reference in New Issue
Block a user